Source code for miprometheus.utils.app_state

#!/usr/bin/env python3
# -*- coding: utf-8 -*-
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# Copyright (C) IBM Corporation 2018
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# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
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#      http://www.apache.org/licenses/LICENSE-2.0
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# Unless required by applicable law or agreed to in writing, software
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__author__ = "Alexis Asseman, Tomasz Kornuta, Ryan L. McAvoy, Vincent Marois"

from miprometheus.utils.singleton import SingletonMetaClass
import torch


[docs]class AppState(metaclass=SingletonMetaClass): """ Represents the application state. Knows if computations should be moved to GPU, if visualization should be \ activated etc. """
[docs] def __init__(self): """ Constructor: - Disable visualization by default, - Use non-cuda types by default. """ # Disable visualization by default. self.visualize = False # Use non-cuda types by default. self.convert_non_cuda_types() self.set_dtype('float') self.set_itype('int')
[docs] def set_dtype(self, flag): """ Sets a global floating point type to be used in the models. :param flag: Flag indicating a floating point type. :type flag: str """ if flag == 'float': self.dtype = self.FloatTensor elif flag == 'double': self.dtype = self.DoubleTensor elif flag == 'half': self.dtype = self.HalfTensor else: self.dtype = self.FloatTensor
[docs] def set_itype(self, flag): """ Sets a global integer type to be used in the models. :param flag: Flag indicating an integer type. :type flag: str """ if flag == 'char': self.itype = self.CharTensor elif flag == 'short': self.itype = self.DoubleTensor elif flag == 'int': self.itype = self.IntTensor elif flag == 'long': self.itype = self.LongTensor else: self.itype = self.IntTensor
[docs] def convert_non_cuda_types(self): """ Sets all tensor types to non-cuda data types. """ self.use_CUDA = False self.FloatTensor = torch.FloatTensor self.DoubleTensor = torch.DoubleTensor self.HalfTensor = torch.HalfTensor self.ByteTensor = torch.ByteTensor self.CharTensor = torch.CharTensor self.ShortTensor = torch.ShortTensor self.IntTensor = torch.IntTensor self.LongTensor = torch.LongTensor # force pointers to update self.set_dtype('float') self.set_itype('int')
[docs] def convert_cuda_types(self): """ Sets all tensor types to cuda data types. """ self.use_CUDA = True self.FloatTensor = torch.cuda.FloatTensor self.DoubleTensor = torch.cuda.DoubleTensor self.HalfTensor = torch.cuda.HalfTensor self.ByteTensor = torch.cuda.ByteTensor self.CharTensor = torch.cuda.CharTensor self.ShortTensor = torch.cuda.ShortTensor self.IntTensor = torch.cuda.IntTensor self.LongTensor = torch.cuda.LongTensor # force pointers to update self.set_dtype('float') self.set_itype('int')
if __name__ == '__main__': app_state = AppState() print('app_state.FloatTensor: {}'.format(app_state.FloatTensor)) print('&app_state.FloatTensor: {}'.format(hex(id(app_state.FloatTensor)))) print('app_state.dtype: {}'.format(app_state.dtype)) print('&app_state.dtype: {}\n'.format(hex(id(app_state.dtype)))) print('app_state.convert_cuda_types()') app_state.convert_cuda_types() print('app_state.FloatTensor: {}'.format(app_state.FloatTensor)) print('&app_state.FloatTensor: {}'.format(hex(id(app_state.FloatTensor)))) print('app_state.dtype: {}'.format(app_state.dtype)) print('&app_state.dtype: {}'.format(hex(id(app_state.dtype))))